Release Notes

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Program: Energy Absorption Calculator
Latest Version: 1.3.0.0
Date: 01/16/2007
Copyright: (c) 2005-2007 by Todd D. Perlmutter, all rights reserved

1.3.0.0 (01/16/2007)

- Changed to integer based math (more accurate) (matches changes in EDCalc now)

1.2.0.0 (01/13/2007)

- Changed "Website" button to "About", brings up About dialog (you can get to website from there)

- Base DEF buff no longer included in overlap as per City of Data

- Changed Base DEF to 1.0% as per City of Data

- Changed DEF per target to 0.6% as per City of Data

1.1.0.0 (07/06/2006)

- GUI rework

- Now offers a Hasten Tab with an adjustable number of Recharge Enhancements, shows breakdown of Hasten

- Number of Targets is now from 1 to 10, default is 10

- Makes use of Enhancemnt Diversification in calculations

- Got rid of split view, now has just one continuous view, reason for this is the fact that with Hasten on the pattern is not repeating any longer, so you need to provide an effective "infinte" amount of space for it

- Since now Endurance Drain/Recovery is a big use of the power, the breakdown between DEF and Recharge enhancements may not always be 6 total, so there are now 28 possible slottings shown instead of 7.

- If a Def/Time slot is listed as "..." for its values, this means that you should look at Def/Time slot N-2 where N is the number of the time slot of interest.

1.0.0.4 (08/24/2005)

- Changed to I5 base DEF per enemy of 0.5% (down from 18.75%)

- Changed to I5 max affected targets of 14 (up from 5)

- Set "Num Targets" to default to 14 (was previously 5)

1.0.0.3 (07/06/2005)

- Added EPM and EPS calculations

1.0.0.2 (07/06/2005)

- Fixed problem with About dialog

1.0.0.1 (07/05/2005)

- Added Website Button

1.0.0.0 (07/05/2005)

- Initial Release